What’s good everyone? We have arrived at Day 30 of 30, the final day of our challenge! Before we begin, we absolutely want to thank everyone who stuck around and read all 30 days of the challenge. We really enjoyed sharing our personal favorite choices for each day of the challenge to you, and we hope you liked reading them. That said, let’s get right into the subject of today’s challenge, and it’s a fitting one: Favorite video game of all time. I’ve mentioned this one already in during this challenge, and today I’m finally happy to say that I get to talk about it in detail. My favorite game of all time: Zone of the Enders: The 2nd Runner.
The original Zone of the Enders was released in 2001 on the Playstation 2, and is most memorable for being “the free game that came with the Metal Gear Solid 2 demo” by fans, and is a brainchild of Hideo Kojima. The story revolves around around a young boy named Leo Stenbuck, a colonist on Jupiter who finds himself caught in a war between Earth and Mars. In an effort to survive, he inadvertently takes shelter in the cockpit (this is literal, you’ll see) of a large robot battle suit, called an Orbital Frame, named Jehuty. He then has a series of misadventures trying to escape and save his loved ones, eventually incurring the wrath of the commander of the enemy forces. At the end of the game, Leo hides Jehuty on the moon of Callisto… where it is discovered under similar circumstances two years later by an ex-military pilot turned miner named Dingo Egret, the main character of Zone of the Enders: The 2nd Runner.
The game’s play style is somewhere between a hack and slash and a third-person shooter and is very fast and frenetic. If you’ve been following my picks throughout the challenge, you know that I have a soft spot for crazy action in my games, and a good, but simple story. Despite this being a Kojima game, it does have a very straightforward story flow without legions of cutscenes overstaying their welcome between the action segments. It has everything I as a gamer am looking for in a video game, with the mild exception of its length, as it can be completed in just about four or five hours. In all honesty, for the game in the form that it’s in, its current length is just fine. I think I’m just greedy when I play and want more of it. Originally a Playstation 2 exclusive, the Zone of the Enders games were re-released nine years later as HD versions on Playstation 3 and Xbox 360 (with an accompanying demo for the equally awesome Metal Gear Rising Revengeance) after a renewed interest by both Kojima and fans.
Unfortunately, with the recent parting of Kojima and Konami, the subsequent bad blood of the split and the subpar job done in the initial porting efforts of the HD versions, future iterations of in the Zone of the Enders franchise are all but completely impossible, but the games themselves are still out there, and everyone and their mother should play them. A lot.
— Evo out.
At last! We get to the meat of the matter: favorite video game of all time! Let Auntie Hannah take you younglings back a long, long time ago in a galaxy called the Milky Way. So my babies, prior to the year 2000 there existed mythical stores dedicated to renting video cassettes. Ancient history, I know. GameStop didn’t exist before 2004, and if you lived way out in the sticks like I did, you had to pray to Jesus Christ our lord and savior that there was a merciful video store owner who saw value in carrying games at all, much less actually good games you wanted to play. Our local store owner was merciful and did just that. There was a game that I never owned, but probably rented at least a dozen times (I am not great with math or money). That game, kiddos, was Yoshi’s Story.
I probably picked up this game because I had played everything else the video store had in stock, because on first glance this game looks so bubblegum cutesy it hurts. I was honestly surprised at how incredibly well-made and fun the entire game was. In Yoshi’s Story, you play as differently-colored Yoshis trying to rescue Yoshi eggs from various monsters in a pop-up storybook land. Of course Baby Bowser is behind this world transformation and egg-stealing, and you are progressing ever closer to the final fight. You eat fruits and gain happiness along the way to gain points. Oh, did I mention it’s a “sequel” to Yoshi’s Island? Yep.
Mainly I was incredibly drawn to the art style. I love when games and graphic novels flip a world around and make the aesthetics thematically totally different while maintaining essentially the same landscape as before. I can’t go without mentioning the creativity of the monsters and levels, however; my pictures are really not doing this game justice. Even the music was adorable and perfectly matched the mood of the story.
And now any street cred I might have had left after admitting I liked a Barbie game as a teenager is completely gone. Worth it.
– HSLAMMA WILL RESPAWN IN THREE… TWO… ONE…
Hello everyone! Here we are at Day 30! My favorite game is one that came out on the original Playstation back in 1999. The minute I started playing the game and saw the amazing opening sequence I was completely hooked. Not only was the opening sequence astounding to me, but it made me want to delve further into the game and I am sure glad I did! My choice for my favorite game ever is Square’s Final Fantasy VIII.
One of the reasons that I love this game so much is the story-line. It took a lot of tropes from the other Final Fantasy game and made them even better. As stated in my post for favorite character, Squall was the first main character in the series that I felt connected to as he grows and changes throughout the game from a misanthropic teenager to someone who takes on the responsibilities of saving the world. While working towards that goal, he finally starts to care about those around them and becomes a better person. Likewise, the rest of the characters are each going through their own trials and tribulations that are revealed as the game takes place and the story comes together. It is, as usual for the series, a love story that boils down to a bunch of teenagers being tasked with saving the world, but the reasons why they come together and how the pieces fit are part of what make this game so great.
The next thing that I loved about this game was the gameplay. While the draw system was frustrating for many, I found it a nice change of pace from the normal leveling system that previous titles had. Experience points are still gained, but they are not as important as they were. Instead, players gathered magic and junctioned that magic to their character in order to raise that character’s stats. Another positive is that the level of the enemies grow as you grow as a character. Enemies that are faced at an earlier point in the game can be faced in the same location later in the game, but will be much harder because their stats have increased as your level has.To help you defeat enemies along the way, limit breaks replaced the overdrive system so that when a character’s HP stays or hit a low-level, a unique skill for each character is available for use. Limit breaks could be used more than once per battle and required precise button presses from the player in order to perfect the move. Finally, the incredibly addicting Triple Triad comes from this title. Triple Triad cards are collected from monsters or various other entities in the world and while the game starts off relatively simply, as you go further and further through the game, the rules become harder and the game becomes even more fun to play.
The final things I love about this game are the music and the cut-scenes. Nobuo Uematsu’s varied compositions through this title are incredibly beautiful and melodic. The hard pounding “Liberi Fatali” starts off the game strong while “The Man with the Machine Gun” makes it so that every battle is intense. “Eyes on Me” shows the softer side of the story-line while “Fisherman’s Horizon” gives you an insight into small town living. Every song has a reason behind it and it fits perfectly into the sequence where it was placed. As far as the graphics are concerned, I will be the first to admit that the gameplay graphics have not aged well. The 3-D characters look blocky and the below graphic, courtesy of Joshua Evo, shows how much this game really needs some TLC in that department(HD REMAKE?!). The cut scenes, on the other hand, have aged well and still look magnificent.
Overall, aside from the aged gameplay graphics, I love everything about this game. If you have not gotten the chance to play it, I highly suggest you do! Thanks for sticking with us for 30 days!
–Megan_Highwind has left the party.
It was one of the of the very first stealth-heavy action games, where you had the choice to silently take out your enemies (which is preferred), or channel your inner Rambo and go all bullet shower on them. It also helps that I seem to be one of the very few who actually can get a grasp on and enjoy the story of the series. Ask Evo, it gives him a damn headache. The MGS series also takes elements of the supernatural and fuses it with modern military themes and as convoluted as the story is, it becomes really enjoyable once you get into it. Also being able to play as Solid Snake and Big Boss is quite an experience, because each of these games show what these characters are capable of and their rise to power. I am happy that I chose the MGS series as my favorite games of all time.
— Boss? What happened? BOSS?!