What’s good, everyone? For our Day 23 challenge, we’ll each be discussing the game that we thought had the best graphics or art style. Graphics this generation are probably the best they’ve ever been since gaming hardware is also the most powerful it’s been in gaming history. Hyper realism in environments and character models has been the trend of both the previous and current generation of gaming, but some of the most memorable and I’d even say beautiful visuals ever seen in a video game don’t always come from triple A titles and studios with massive budgets. Such is the case for my choice for Day 23: Journey.
Originally released on the PS3 back in March of 2012 by indie studio Thatgamecompany, Journey was not a game that was on my personal radar until a friend suggested that I give it a look, so I did so and did not regret it in the slightest. While Journey’s core gameplay was relatively straightforward, the spectacular art style and incredible soundtrack made a huge impression on me. In July of 2015, Thatgamecompany re-released Journey on the Playstation 4 and it defied all odds and somehow looked even prettier, especially running at 60 fps. I stand by my comments in my original review of the game back in 2012 when I say that Journey is an absolute must play, if for not other reason, just to look at.
— Evo out.
Hey everyone! I swear I’m in a better mood than I was for the last post. I’m here to talk about something that makes me happy this time – the best art style of a video game I’ve seen.
So this one will be a little different than my usual answers, since I did not play this game myself. However, I sat and watched JoshuaEvo on his playthrough and it gave me a unique opportunity to really focus on the graphics and appreciate the art, color choices, and styling of the game Bioshock: Infinite.
The landscape is rustic yet exciting, muted yet saturated. These artists went out of their way to make something truly new and beautiful. It took me a bit to warm up to the art style, as they incorporate both 2D and 3D elements in the landscape which was a new concept for me.
I would also like to call out the beauty and intricacy of the machines and guns in this game. The artists made forces of destruction look gorgeous, which is something completely different that the utilitarian, futuristic, and underwhelming design of most guns and machines in games nowadays.
– HSLAMMA WILL RESPAWN IN THREE… TWO… ONE…
Hello everyone! Megan_Highwind here for Day 23! The game that I think had the best art style is Ni No Kuni. Let me just first say that I am a HUGE Miyazaki fan. I love the movies that Studio Ghibli creates in part because of the beautiful art/graphics that accompanies them. When I found out that Level-5 and Studio Ghibli were getting together to create a game I was immediately excited and this game did not disappoint.
Every scene, every character, and every monster was beautifully styled and looks amazing both during the cut scenes and during the gameplay itself. This was one game that was able to seamlessly go from one part of the world to another and manage to look flawless at all times. The colors are vibrant and you can see every detail with stunning clarity. This is why I chose Ni No Kuni as game with the best art style.
–Megan_Highwind has left the party.
Greetings friends, James B Boss here with my entry for today’s challenge. While gameplay is where a video game mostly shines, it is the games’ graphics that are the first thing that you see. I personally love the art style of Dark Souls. While the game does of course have a dark setting and tone for its story, the world that the game is set in surprisingly lively and breathtaking.
Being able to see a wondrous scenery combined with a dark and gritty style is like walking into a museum and learning about the history of the landmarks, and it makes Dark Souls 3 that much more memorable, and kind of eases the pain of getting completely stomped into the ground, as this series of games is wont to do.
— Boss? What happened? BOSS?!