What’s good, everyone? It’s Joshua Evo here to welcome you all to Day 22 of the 30 day challenge. We’re nearing the end of our fantastic voyage here together, and we hope you all have enjoyed it thus far. Today though, is another bit of a downer topic, as we delve into discussion the game sequels that have disappointed us the most.In this particular era of entertainment where nearly everything is a sequel or a reboot, you’d think it would behoove both filmmakers and game developers to put their best foot forward when it came to following up a smash hit title. Unfortunately, this isn’t always the case, which leads me to my choice for today’s theme: Perfect Dark Zero.
Let me preface this by saying that I don’t think that PDZ is at all a BAD game. Many of the elements that made the original Perfect Dark work are still intact, like the diversity and secondary functions of the weapons, a good story surrounding Joanna’s struggles with the dataDyne Corporation and others like it, and robust single and multiplayer modes. There were some shortcomings like subpar voice acting and an unruly AI that at times is simultaneously painfully difficult and then annoyingly simple, but the major killer of this game was the all of the hype. Not only was Perfect Dark hailed as one of the greatest games of its generation, but this was one launch titles for the Xbox 360 that many had hoped would be the console’s “killer app.” Through no fault of its own, the game was a victim of many
— Evo out.
Hannah here to talk today about what I think is the most disappointing sequel. Now, I could go for the obvious and say the most disappointing sequel I’ve played was the godawful “reboot” of Goldeneye 007 for XBox 360. Which is true… So far.
But I’m about to go H.A.M. and rip into a game that still in development y’all. The original was one of the best games I’ve ever played and now they’re developing a “sequel” that honestly looks like complete garbage. I tell you today, kiddos, of Until Dawn: Rush of Blood (6 mins of game play that will waste your life included).
So this new piece of VR trash was started when Until Dawn was still in production. You can listen in this interview where the producer basically admits that they saw an opportunity to re-skin the characters and map in development and make it into a literal rail shooter. That’s right, you’re on a spooky, scary roller coaster ride through Blackwood Pines where stuff pops out at you and you shoot at it.
Not only does this crap all over the awesome advances Until Dawn brought to the narrative adventure genre, it reduces the rich world they created down to something not unlike Area 51 (which is great in its own right, don’t get me wrong). There are clowns, what looks like Japanese ghost girl witches, things crawling on all fours at you, AND what looks like zombies. The game play preview looks like a hot mess – and not in a good way. They just stuffed a bunch of creepy crap into a visor and shoved it onto our heads without stopping for any length of time and thinking about what the fans of the original game would want from a sequel.
You’ll almost never see me get this salty about a game, but my goodness! What a cheap and disingenuous way to capitalize on VR technology and try to beat other studios to market. Shame on you, Supermassive. Shame on you.
– HSLAMMA WILL RESPAWN IN THREE… TWO… ONE…
Hello everyone! Megan_Highwind here for Day 22. There are a lot of sequels that have taken things from the original and expanded upon them to make a game that is as good if not better than its predecessor. Mass Effect 2, Uncharted 2, and Batman: Arkham City are just a few of these examples. One sequel that fell way short of the standard of a successful sequel is Devil May Cry 2.
The original Devil May Cry took me and a lot of other gamers by surprise in how great it was. It was fast paced, the character and level design was amazing, and the hack and slash feel was challenging yet satisfying. Sadly, the second title in the series had worse graphics than the first and gameplay that was so insanely easy that the game was hard to complete. The bosses felt repetitive and the game as a whole was not nearly at the level of the original. Devil May Cry 2 is definitely one of those titles that can fall into obscurity and stay there.
-Megan_Highwind has left the party.
— Boss? What happened? BOSS?!