Starcraft II, Luigi’s Mansion 2 and Bioshock Infinite… It’s ReviewAgeddon!! Part Two

I’m baaaaacckkk! Sorry for the delay, but I had much to do and less time to do it in, and sadly did not get around to writing this until right this moment. It’s weird, I am pressing these buttons and letters and words are forming on my screen. What is this magic? Weirdness aside I do believe that this time around I am going to let you know my thoughts (so far) on Luigi’s Mansion 2: Dark Moon.

Contrary to  what many would believe, but Luigi’s Mansion Dark Moon was my most anticipated game of March 2013. I have long loved the original Luigi’s Mansion for the Nintendo GameCube and was so excited for this second installment that I went on an adventure to acquire a GameCube and attempted to track down a copy of Luigi’s Mansion. I got the console, but sadly did not get the game until Luigi’s Mansion 2: Dark Moon was already out. You win some, you lose some. Moving right along, slight Spoilers ahead. 

Oh you POOR little green man.

Oh you POOR little green man.

Poor Luigi… Dude you are definitely not living large when E. Gadd interrupts your life. What happened to all that money you sucked up last time you went ghost hunting? Personally I would like to think he somehow got screwed over by Mario in some pyramid scheme but that is just me. It just makes you root for him just a bit more. Anywho if I remember the opening cinematic correctly E. Gadd was working with ghosts of the friendly variety. (Nope.. not Capser… though to be honest a cameo would be awesome)When suddenly King Boo shows up and just ruins all the happy fun ectoplasmic sci-ency goodness that is happening by destroying the “Dark Moon” that keeps all the ghosts nice. So naturally E. Gadd essentially kidnaps Luigi from his living room and thus the story begins.

Now that you know how it begins I can get into the specifics. For those of you that don’t already know the main “weapon” of Luigi’s mansion is the Poltergust 3000. Obviously E. Gadd has been busy in the years after the original because we now have the Poltergust 5000! Which is still essentially a glorified vacuum.


Doesn’t seem so shiny now, does it?

The controls are what I expected them to be, simple. The one complaint I have is that I seem to keep forgetting that I can run. You have to hold B when moving around to run. For some reason it just doesn’t feel right and thus, Luigi gets around a bit slow for me. Oh well.

I am nitpicky about this game because I loved the original there are two other complaints that I have about Dark Moon. The first is the fact that you cannot save your progress during levels. This drives me insane! So if you die near the very end of a level or quit out or lose power. You have to do the whole level over again. !@#$ that! The other complaint is really minor. In the first Luigi’s Mansion the ghosts just felt like there was a little more depth to them. They had names. They had rooms. In Dark Moon the ghosts are more generic. Green ghost does this, blue ghost does that, etc. It takes just a bit of the magic out.

On to more positive things. I am enjoying the different locals and graphics. Now I do not use the 3D feature of the 3DS very often it gives me a headache, but I have to say the 3D in this game is pretty well done. I recommend that if you do pick up a copy turn the 3D up at least once just to give it a quick look. The puzzles are also something I would like to highlight, they have just the right level of challenge. I mean some times you get stuck but isn’t that the point who doesn’t love a good challenge?



I feel like I have been talking too long so I will wrap up quickly. In the end you should get this game it’s fun, honest. BTW, multiplayer is hilarious if you don’t know what you are doing. I laugh at my own inadequacy! HA!

Stay tuned for Part 3!


4 thoughts on “Starcraft II, Luigi’s Mansion 2 and Bioshock Infinite… It’s ReviewAgeddon!! Part Two

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